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Phoenix firestorm viewer latest update12/20/2023 If it helps just one other person in short-cutting the issues I have had, then this article will have been worth writing.Īlthough this article is primarily about compiling Firestorm, it could prove useful for other third-party viewers too, although your mileage may vary. I thought it was worth noting down the “gotchas” I encountered, which is what this article is about. A majority of the work is in setting up your build environment.Īfter encountering and solving a few “gotchas”, I have successfully built Firestorm under both Windows and Ubuntu linux (various versions for both). Fortunately, things have moved on enormously since then and now it is fairly easy to do a private build. Most people will have no need to build their own version of Firestorm from the source code.īack in September 2010 I wrote about the pain of compiling your own Viewer and of the efforts of my friends Mariana and Forestaurora to try to write tutorials on doing it. NOTE: This article assumes that you are a competent software developer who is comfortable with C++ build environments and command consoles. Includes both Firestorm for Windows and also Firestorm for Ubuntu Linux.įirst published in February 2014, and regularly updated ever since. Extended instructions, tips, and ‘gotchas’ on how to compile and build Firestorm, a third-party Open Source viewer for use with Second Life by Linden Lab.
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